MML's Commentaries
MML's Commentaries
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Season 2: A Look Back
A look back at Season 2 of MML's Commentaries, along with a look ahead at what's to come in the future.
Watch Season 2 from the start: ua-cam.com/play/PLK0BN0NHO-Vcvu6D9rFdrVLspKxkiIJp1.html
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All funds go toward funding and supporting future content.
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Переглядів: 159

Відео

The Death of Plants vs. Zombies (for maximum profit!)
Переглядів 3,2 тис.2 місяці тому
A commentary on the Plants vs. Zombies gaming franchise and the downfall of its image, value, and games. We dive into the corporate incentives that drive businesses to make exploitative decisions, and investigate who (if anyone) is at fault for the franchise's slow and unfortunate death. Timestamps: 0:00 - Bloom and Doom 11:18 - Uproot and Replant 21:45 - It's About Money 45:24 - Overwatered, W...
TRAILER: The DEATH of Plants vs. Zombies
Переглядів 3382 місяці тому
Watch the new episode now: ua-cam.com/video/UKL1nwA9RxU/v-deo.html MML's Commentaries New Video July 7th (hopefully) This trailer originally was part of the @hotcyder collab "One Minute Remaining" (yes it is THAT old!): ua-cam.com/video/qgF9zZ0aXvM/v-deo.html Subscribe for more: ua-cam.com/users/mmlscommentaries BlueSky: mml.bsky.social Elon App: MattMLucas Ko-fi: ko-fi.com/mmlscomm...
Quest for the PERFECT Scrambled Eggs (on toast)
Переглядів 3217 місяців тому
A commentary on recipe-making and creativity. After years of making "cheesy eggs" in a frying pan with not much thought, is it possible to find the perfect scrambled eggs? We'll look at multiple recipes, try different egg-making techniques, and see if we can find an answer. This video is part of a larger collaborative project, "Food for Thought", which is viewable on @LambHoot's UA-cam Channel:...
Tierra Whack's "Incomplete" Whack World
Переглядів 3358 місяців тому
A commentary on artistic vision and limitation. All of the songs in Tierra Whack's 2018 opus "Whack World" are one minute long. So is this video (or, uh, it would be if I didn't have an end screen at the end). Is that cool? Do we like that? This video here was part of a collab for @hotcyder's "Another Minute Remaining". Go watch the full collaboration here: ua-cam.com/video/2ca3lGwy4FQ/v-deo.ht...
Not My Fault - Royalty-Free Raps
Переглядів 292Рік тому
Time to celebrate a tried and true American tradition this Independence Day. Download the track: mmlscommentaries.bandcamp.com/track/not-my-fault Peanut Butter Jelly Jam: mmlscommentaries.bandcamp.com/track/peanut-butter-jelly-jam Royalty-Free Raps 2: mmlscommentaries.bandcamp.com/album/royalty-free-raps-2 Royalty-Free Raps: mmlscommentaries.bandcamp.com/album/royalty-free-raps Hello! It's been...
Peanuts Doesn't Feel Like Peanuts
Переглядів 108 тис.2 роки тому
A commentary on the Peanuts animated specials and films, discussing how the likes of A Charlie Brown Christmas differ wildly from the original daily comic strip in terms of tone and focus. Why did Charlie Brown's day-to-day adventures suddenly seem so much more depressing and emotionally potent? How did the success of A Charlie Brown Christmas impact later animated specials? And will Linus ever...
Losing Somebody with A Tribe Called Quest
Переглядів 9962 роки тому
A commentary on legendary hip-hop group A Tribe Called Quest, and how the death of one of their core members irreparably altered the direction and sound of their final 2016 masterpiece, We Got It from Here... Thank You 4 Your Service. We also attempt to understand what grief feels like in a time where disease and death ravage families and individuals across the globe far more than usual in the ...
Humanity in Tetris Effect
Переглядів 7352 роки тому
A commentary on 2018's Tetris Effect and its more ethereal qualities, discussing the elements that make it wholly unique from anything else in the interactive medium and how it, more than any version of Tetris or any other video game, best represents humanity. This video is part of a larger collaborative project, "Gaming and the Golden Record", which is viewable on @Chariot_Rider's UA-cam Chann...
Peanut Butter Jelly Jam - Royalty-Free Raps
Переглядів 3323 роки тому
It's April Fool's Day, which means it's time for me to dive back into my blossoming rap career. Watch out Kendrick. Download the track: mmlscommentaries.bandcamp.com/track/peanut-butter-jelly-jam Royalty-Free Raps 2: mmlscommentaries.bandcamp.com/album/royalty-free-raps-2 Royalty-Free Raps: mmlscommentaries.bandcamp.com/album/royalty-free-raps Donate to the show on Ko-fi, if you'd like: ko-fi.c...
YouTubering with Gavin Webber (ft. Cheggy)
Переглядів 7803 роки тому
A commentary on UA-cam cheesemaker @GavinWebber, and why he inspires me as a creative and an artist. Featuring a guest appearance by my friend Cheggy! This video was part of a larger collaboration called the Meta Micro-Essay Mixtape, in which myself and a few fellow video essayists made short videos about other online creatives. The full video's available on @DavidOZ's channel: ua-cam.com/video...
Spongebob Squarepants and the Target Audience
Переглядів 5 тис.3 роки тому
A commentary on Spongebob Squarepants, one of the most highly-acclaimed children's cartoons of all time; and what it even means to be a "children's" cartoon in the first place. Was Spongebob successful because it was a kids' show, or in spite of it; and does that question even matter in the first place? Timestamps: 0:00 - The Target Audience 6:15 - Meet Spongebob & Friends 14:34 - Squidward Is ...
Sponge (Music Video) - Royalty-Free Raps
Переглядів 3733 роки тому
I was hoping to have my video about Spongebob Squarepants completed in time for the fifth anniversary of MML's Commentaries. But since it's not finished yet, you'll have to settle for mediocre raps instead. And no, I won't review the Spongebob Movie Game. Watch my video about Spongebob: Listen to Royalty-Free Raps 2: ua-cam.com/video/6ZiplWgXiU4/v-deo.html Download on Bandcamp: mmlscommentaries...
A Disastrous Follow-Up on the Bon Appétit Test Kitchen
Переглядів 18 тис.4 роки тому
A lot has happened since my last video on the @bonappetit Test Kitchen. In an unscripted format, we pour ourselves a cocktail and process the past several weeks. We'll touch on racism, pay equity, and soup, among plenty else. Hope you'll stick along for the ride. The original video: ua-cam.com/video/d1S-2Gsvb2I/v-deo.html (20) Timestamps: 0:00 - The Downfall of the BA Test Kitchen (What Happene...
A Love Letter to the Bon Appétit Test Kitchen
Переглядів 1,9 тис.4 роки тому
A commentary on food magazine @bonappetit's presence on UA-cam, and how the recipe video format adopted more of a personality-focused approach to adapt to the modern social media age. We also briefly touch on how individual creators managed to out-do network television simply through being more relatable. It's an excuse for me to gush about some of my favorite content on the entire UA-cam platf...
MML's Royalty-Free Raps 2
Переглядів 8614 роки тому
MML's Royalty-Free Raps 2
Better than Mario Kart
Переглядів 2,4 тис.4 роки тому
Better than Mario Kart
Thomas & Friends, as a Video Editor
Переглядів 6 тис.5 років тому
Thomas & Friends, as a Video Editor
Mario Odyssey's Problem (and How to Fix It)
Переглядів 7 тис.5 років тому
Mario Odyssey's Problem (and How to Fix It)
MML's Royalty-Free Raps
Переглядів 4735 років тому
MML's Royalty-Free Raps
Objectivity Doesn't Exist
Переглядів 4 тис.5 років тому
Objectivity Doesn't Exist
Season 1: A Look Back
Переглядів 3485 років тому
Season 1: A Look Back
A Video About Eighth Grade (by Bo Burnham)
Переглядів 2 тис.5 років тому
A Video About Eighth Grade (by Bo Burnham)
Eminem, Homophobia, and Misogyny
Переглядів 50 тис.5 років тому
Eminem, Homophobia, and Misogyny
Danganronpa Is Its Plot: A Series Ludonarrative Analysis
Переглядів 36 тис.6 років тому
Danganronpa Is Its Plot: A Series Ludonarrative Analysis
spongebob movie REVIEW.mp4
Переглядів 7876 років тому
spongebob movie REVIEW.mp4
Monopoly is Broken, and That's Okay
Переглядів 5 тис.6 років тому
Monopoly is Broken, and That's Okay
Thematic Framing in Songs for the Deaf (QOTSA)
Переглядів 61 тис.6 років тому
Thematic Framing in Songs for the Deaf (QOTSA)
The End is Nigh and Completion
Переглядів 7 тис.6 років тому
The End is Nigh and Completion
Chronicle: Camera as Character
Переглядів 1,7 тис.6 років тому
Chronicle: Camera as Character

КОМЕНТАРІ

  • @jmwilliams88
    @jmwilliams88 5 днів тому

    23:35 "Bar far the weirdest peanuts project was This is America"--- ummmm, have you seen It's the Girl in the Red Truck, Charlie Brown?

  • @aturchomicz821
    @aturchomicz821 6 днів тому

    I will never understand how people didnt love V3s ending coming from someone who experienced it during Joseph Andersons playthrough in 2018, like its such a wonderful satire of people wanting more and more endless sequels to Series which havent been good since the 2000s. And the ending being that we all should just move on to something different and fresh? Fuck thats beautiful🤧

  • @loganarnoldkicks4321
    @loganarnoldkicks4321 8 днів тому

    I will not accept any This is America, Charlie Brown slander!! 😂 It's a masterpiece IMHO as a huge history nerd

  • @Disassociated24
    @Disassociated24 13 днів тому

    As a huge Peanuts fan, I completely agree with you. The Peanuts Movie just felt…off, when I first watched it. I still liked it, but I couldn’t pinpoint what was wrong. Now that I’m a lot older, I realize; the movie just didn’t feel like Peanuts at some points. Same with the newer stuff. A part of the Peanuts specials that made them so iconic *was* simplicity. The simple and messy nature of the specials was what made them so iconic. Something about the new, more polished style just doesn’t feel that way. To me, when a Peanuts special “feels like Peanuts,” it stays consistent to everything the older specials did. That’s why I agree with you on the points you made about the Peanuts movie. Marcie is more out of character, the randomly placed pop songs would never be allowed in the original specials, there’s a disturbing lack of jazz in the soundtrack (which was a quintessential part of the older specials), etc.

  • @drpenguin1275
    @drpenguin1275 15 днів тому

    that's why he's great!

  • @frickerrific2813
    @frickerrific2813 19 днів тому

    I’m thinking that one day we will see a return of a proper use of these characters in animation given the recent interest from UA-camrs. If not that’s fine, those original shorts movies still exist and encapsulate such an irreplaceable feeling that I don’t think will ever be replaced.

  • @DartGS
    @DartGS 22 дні тому

    found you threw the Slim Shady video. i love the editing, and the pacing in your videos is CRAZY GOOD. love your stuff man

  • @Dr.Jekyll_
    @Dr.Jekyll_ 24 дні тому

    Objectivity is just agree collective subjectivity. What does exist is the absolute reality And your subjective perception of the absolute reality at different levels.

  • @U-N20000
    @U-N20000 25 днів тому

    I think the design of The End Is Nigh really shines in Ruin and Acceptance. While going through Ruin I was wondering why some obstacles were there while not obstructing the player, like extra ledges, exploding balls or cubes were there. But after reaching Acceptance, and the timer started, it was almost instinct that I knew what I had to do. The fact that the entire Ruin can be done backwards through completely different means is truly incredible. Also I love the contrast between Ruin/Acceptance and Nevermore. Throughout the entire game we've been hearing the tracks As Above and So Below hinting at and ascension and descending by the NPCs. The track in Ruin is a remix of, So Below, where in the Acceptance ending Ash ascends by dying. While in Nevermore, Ash descends with mother, (as other NPCs where saying) and the music that plays is, As Above. I think it's literally meant to represent that Ash is as above as he is below. Making the player question if one path is better than the other, or if they're both futile. Like he either dies happily or lives in depression. Both paths are bad and good. This game has surprised me and still does in so many ways. It has become do much more than a simple platformer for me.

  • @merangoo8372
    @merangoo8372 26 днів тому

    Two years too late but this video definitely highlighted things I noticed as somebody who's enjoyed Peanuts enough to watch some of the specials and read some of the comics, but ultimately not all of either of them. Notably, Marcie--I think one of the more drastic redirections in characterization in recent years. Since this video was posted, another short came out titled One Of A Kind Marcie, which actually brings to light this straying of her character as the theme of the short; that being, her depiction as a more nerdy, mousy person than the bookwormish and weird, but ultimately NOT shy character Schulz had written her to be.

  • @SocraTetris
    @SocraTetris 27 днів тому

    Yay house!

  • @Matteo-G314
    @Matteo-G314 Місяць тому

    a lot of feminists/woke culture dance/listen to this genre as a whole 🤔maybe not specifically his

  • @Jlerpy
    @Jlerpy Місяць тому

    SO BRAVE!

  • @MsFuqyu
    @MsFuqyu Місяць тому

    they are an S tier band, their live show is fucking mind blowing. Bands lose members and ideas change, they've absolutely killed it while still finding out who they are, even after 20+ years. The best part about em is that they shapeshift constantly but it's still some of the best rock and roll out there.

  • @ORANOID
    @ORANOID Місяць тому

    But jokes aside, congratulations on the end of the season and thank you for staying with us!

  • @ORANOID
    @ORANOID Місяць тому

    What a great trailer for the boxset

  • @Wizzy678
    @Wizzy678 Місяць тому

    U are so right em is the type to insult everobody but gets mad triggered when someone bring up hailie, he doesnt care about other ppl line when it comes to insults but u have to respect his line of never talking about his daughter

  • @darrenstuart3907
    @darrenstuart3907 Місяць тому

    Interesting video, thanks for putting it together. I agree with a lot and also disagree with a lot of what you were saying. I think a lot of the things you pick them up on being bad were done intentionally as that's what they wanted it to sound like. Things like the inconsistent tempo or Hetfield's voice cracking, I'm pretty sure that will have been a conscious decision to not correct that. The guitar tone I hate, but its quite a standard guitar tone for that kind of "nu metal" era. I still don't like Metallica's guitar tone, the Black album was the last time their guitars sounded good. It's a marmite album for sure, for me its not so much the sound of it, which is an acquired taste, I just don't like most of the songs, they are too long, all sound the same and it gets boring very quickly. Compared to their most recent albums where I don't like the sound of them but a lot of the songs are actually really good and if, thanks to the wonder of youtube and guys recreating them with a vintage Metallica sound, you can get to appreciate that.

  • @revent189
    @revent189 Місяць тому

    5 years late, but this is easily one of the best videos I've watched about Danganronpa and it's storytelling. While I'm not sure if this comment will be seen and how you may feel now, I found a couple of your points about Goodbye Danganronpa to conflict with my own. While Kodaka had always had his themes of hope and despair, it was fairly obvious Danganronpa 1 and 2 were driven by the characters and the killing game. V3 coming as a soft reboot (or whatever they had called it) years later to officially close out the series, along with the way it was written made me feel like it was so much more than that. The emphasis of truth and lies, fiction and reality gave off such a drastic change compared to the previous two games being all about hope and despair. Chapter 6 while admittedly being quite hectic to the point of feeling sloppy at times, felt more like I was in the game than ever before. I know you broke down the layers and how we aren't actually representative of the audience in the game and one of the issues is that it feels like it does, especially initially. It felt like the metaphysical wall was completely smashed and I was being spoken to directly, like I was in the game itself in a way. To me this case was the first time I truly felt like I was in those same seats, feeling the same emotions as the characters. That's not to say I never resonated with them like in after the 5th trial in DR2 for example, but breaking the metaphysical wall, learning everything was fake, I truly related to the characters at that time. People hated thinking the other games were staged, asking "Why did we play then?" similarly to how the characters in V3 felt how everything was just a waste initially. After I was able to really digest it, the message made me realize why I loved the games in the first place, and why any sort of "retcon" of earlier entries didn't phase me. It felt like I was being directly spoken to in the thematic payoff of the final trial. Fiction is beautiful. Obviously, Danganronpa is just a story. Whether the previous entries "really happened" in the world of V3 shouldn't matter at all. We enjoyed those stories and characters enough to bring us back here. They were always fictional stories, but the impact they left on us people was real. Obviously we aren't all cheering for 16 high schoolers to die in a killing game, but the breakdown of that wall between the consumer and that "real world" makes that message land with much more impact, at least for me personally. And I really can't say if it would hit the exact same if the games weren't interactive, trying to make me feel like I was part of the story. I do agree with it not being executed as best as it should, and maybe there really isn't a way to execute it like that but for what it is, I prefer it this way. Thanks for the video man.

  • @complex2live
    @complex2live Місяць тому

    The way I personally view Peanuts is that it can tackle dark/deep meanings but nonetheless is still about kids with adult mindsets. The comics work as one liner because they are just that: comics. And so we put an expectation with 30 minute specials since they are way longer. However, they are still kids. I think thats why I loved the Peanuts Movie, is on one hand, it does copy some of the comics, but it makes it into a fun and believable story altogether. And speaking of the movie, even thought Snoopy doesn’t entirely fit into the main story, I like how they played with a narrative here. Because most times there is a main story (A story), and then we are shown a most of the time unrelated story/side story (B story), then by the end they merge together into a full conclusion. But the film did it backwards. And I personally think it works simply due to Snoopy's story happening in fiction. We have both parties in the same story at the beginning. Then we notice by the no dogs allowed sign (a good reference to Snoopy Come Home) that Snoopy can't go with CB to school. Why? I don't know, its just Snoopy wanting to do something. Then Linus gets a model of the Red Baron for his school project and takes it to school. While we start to become aware of this, Snoopy gets kicked out and finds a typewriter. Shortly afterwards the model plane goes crazy and the kids lock it out of the school. After this fiasco, and while CB is trying new things to get the Little Red-Haired Girl's attention, Snoopy goes back home to learn how the typewriter works. While learning it, Woodstock gets attacke dby the model plane giving Snoopy his idea for his story. Finally, throughout helping CB with his part of the story, there are little moments that motivate snoopy with his own story. Its a bit of backwards narrative that yeah, it isn’t clasic Peanuts, but regarding making full films and specials, you have to realize that not all full length films need a deep sad meaning. Sometimes it can just be well written fun.

  • @thatplushieguy
    @thatplushieguy Місяць тому

    dude, you nailed the live action parts!

  • @snowpeagamingPVZ
    @snowpeagamingPVZ Місяць тому

    Even though pvz might be falling down might look down, that's what the fanbase is for we keep it fresh and also keep it alive with our dedication because if you were on pvz from the beginning like me it would be almost impossible to leave that's why the yt'bers are still strong on this amazing franchise.

  • @joj8300
    @joj8300 Місяць тому

    What live shows is the footage from the beginning of the video from?

  • @dylio930
    @dylio930 Місяць тому

    A really well made video, should have more views!

    • @MMLCommentaries
      @MMLCommentaries Місяць тому

      @@dylio930 Share it around! Glad you enjoyed it, and thank you so much for the kind words

  • @4n4x
    @4n4x Місяць тому

    real shame this banger doesn't have 100x more views. I'm proud to be one of those ppl who found BobbyBroccoli and Labhoot years ago and enjoyed more than their spongebob stuff lol. Y'all are some INSANELY smart writers.

  • @Smumbo
    @Smumbo Місяць тому

    Wow, it's been a little while. Another MML classic. The Lamb Hoot bit had me hootin and hollerin'

  • @EggBastion
    @EggBastion Місяць тому

    wait, I need to leave a comment but I'm completely overcome by the raps

    • @MMLCommentaries
      @MMLCommentaries Місяць тому

      @@EggBastion I understand, cringe is a very powerful force!

  • @EggBastion
    @EggBastion Місяць тому

    This is astounding.

  • @matthewtuerffs6503
    @matthewtuerffs6503 2 місяці тому

    Now, I’M depressed! (Just kidding…)

  • @LambHoot
    @LambHoot 2 місяці тому

    man what a weird era of gaming this was. I remember being on the inside at EA around when popcap was acquired, and the mentality shift that was happening was disheartening. Also holy crap I had no idea they’d made insanaquarium too 👀👀👀👀👀👀👀

  • @dredp3989
    @dredp3989 2 місяці тому

    Incroyable comme d'habitude

  • @evin52707
    @evin52707 2 місяці тому

    Holy shit gemcraft mention!!!

  • @nachoin313
    @nachoin313 2 місяці тому

    I come back to this video every 3 months The script, the arguments and the editing are immaculate Such a perfect video for a difficult filme that is “separate the artist from the art”

  • @jwalkrr2710
    @jwalkrr2710 2 місяці тому

    really good video, I love the synergy between the themes and the presentation. please let me go to jupiter, I have my placentas ready

  • @DJ_Wolfy5
    @DJ_Wolfy5 2 місяці тому

    W video. Sorry to see how bad the views are. this was a great video.

  • @DJ_Wolfy5
    @DJ_Wolfy5 2 місяці тому

    If you don't like pay to win, just don't use it. The game is still lots of fun f2p.

  • @pardeepsandhu9277
    @pardeepsandhu9277 2 місяці тому

    2:56 that is not a pogo stick. there is pogo zombie but it is not that one.

  • @nicholasf55555
    @nicholasf55555 2 місяці тому

    It’s not (pick a plant in pvz3 soon)

  • @Skyehoppers
    @Skyehoppers 2 місяці тому

    My mom is very proud of beating all of PvZ2 and I'm now too curious about how much money she spent, but that's too loaded a question to actually ask lmao. What a fun video! You're such a sharp writer, very nice to see a long-form video from you again. Those sponsor spots are maybe my favorite video essay bit ever, the Jupiter one especially might have some play as a solo upload, and the way you tied it all together was so satisfying. Alright now back to microtransacting my way through life, forever!!

    • @MMLCommentaries
      @MMLCommentaries 2 місяці тому

      @@Skyehoppers Jupiter is uploaded over on LambHoot's second channel!

    • @timedeathe
      @timedeathe 2 місяці тому

      You don't need power ups plant leveling or your bank account. You just need to think differently. Like put your sun producers in the front

    • @MMLCommentaries
      @MMLCommentaries 2 місяці тому

      @@Skyehoppers Oh also thanks so much for the kind words! Only had a second for a quick reply when I first responsed. So happy you enjoyed the video!

  • @blazie42069
    @blazie42069 2 місяці тому

    To me, plants vs zombies died the moment pvz 3 in its current form came to be All the creativity from BFN backwards was gone. Say what you want about pvz2 (before they started milking pvp) heroes, the garden warfare series and battle for neighborville, those games at least had love and passion put into them. Plants Vs Zombies 3 feels generic and soulless and even if it becomes a good game with time, I might not even care at that point and it might be too late for popcap to recover from pvz3’s failure as a soulless game that is currently flopping

    • @timedeathe
      @timedeathe 2 місяці тому

      Flopping by I believe hundreds of millions of dollars

  • @quaggy3362
    @quaggy3362 2 місяці тому

    Really great video! I love how playfuly self aware the ad segments are and you conveyed your message very eligantly and effectively I looooove capitalist greed sidlinging artistic passion and creativity for hyper optimized consumerist slop mmmmmmmm yummy in my tummmy mmmmmmmmm

  • @RoweReviews
    @RoweReviews 2 місяці тому

    Great video Matt! Loved the presentation as well. Glad to see you back.

  • @xXsillysussyXx
    @xXsillysussyXx 2 місяці тому

    have you seen the minnmax popcap interview? wierd that there’s no mention of that

    • @MMLCommentaries
      @MMLCommentaries 2 місяці тому

      @@xXsillysussyXx I did watch that massive project, good call out! Fascinating listen

  • @Jakkalope
    @Jakkalope 2 місяці тому

    As someone who missed out on playing PvZ back in the day (I was in high school and thought myself too ~*hardcore*~ for casual games) and has only really gotten into playing it in the past year or so, it was wild going from 1's self-contained and well-paced nature to the absolute bloat of cruft and F2P premium feature creep. It's fun(?) seeing a quick overview of the ways the game has had its guts pulled out and shoved back in; it really helps contextualize the confusing mess that is coming at the game for the first time now. I ended up stopping playing 2 for basically the reason that anyone could guess, and that you point out -- the "just huck more zombies at them in an attempt to make you spend money" level design just kind of ends up tanking. And those intrusive ads. Speaking of that: what I really wanted to comment to say is that your commercial skits are fantastic, funny, and are thematically on-point; they really take this from "another factual rundown of how the obvious forces ruined a game whose downfall has been talked about quite a lot" to something that has a really fun authorial spark and voice.

  • @alejanproh2961
    @alejanproh2961 2 місяці тому

    cool video. just a few things I'd like to add (wall of text incoming): 7:48 tall-nut doesn't do anything to balloon zombie 31:12 bloomerang only hits 3 also AKEE (from lost city) has bloomerang's exact stats and also hits 3 zombies, being one of the most redundant plants in the game (only difference between it and bloomerang is AKEE being a lobber, which is mildly relevant against like 4 zombies) of course, laser bean powercreeps them both with infinite pierce 31:29 spring bean is already useless in every world other than pirate seas, and that's by design (at least I hope). a more direct powercreep I'd argue is chard guard, who is by far the best stalling plant due to there being no zombies immune to its aoe knockback. (it essentially renders not only spring bean, but also wallnut and tallnut useless too) 32:09 that's to be expected in the tower defense genre. as you noted earlier, pvz1 is very easy. the fact that most people can beat the main levels without losing once is a rarity in this genre, with other titles like bloons and kingdom rush being noteworthy for their spikes in difficulty. if pvz1 ever got a sequel, it is natural to assume it'd be harder and start reaching into this trial-and-error territory. of course, like you said, most of the difficulty in pvz2 is artificial stat inflation or zombie spam, designed to corner less experienced players into spending money on power-ups and such. 35:00 that happened barely a few months after release. the only world to even have the old map style are the first 3 out if 10. this is nitpicky, but to the uninitiated, it sounds like the old map style remained in use a lot longer. 36:10 I agree with the criticism of the old key system, but this example is bad. spring bean and primal pea serve completely different roles (instant-use knockback/instakill, and a constant dps/support plant respectively), making it so that you can just run both without issue. another reason why this is a bad example is that spring bean's one and only niche of being able to instakill zombies in pirate seas means he still retains viability in his home world, even if he's useless everywhere else. 37:25 worth noting that they jumbled up the world order when doing this, ordering them by difficulty instead of release order, which leads to a lot of the problems you already talked about (plant unlock order being all messed up, mainly). of course, if they kept the original order, the difficulty curve would look like a heartbeat monitor, so this was done as a compromise. the sensible thing to do would have been to rework the whole game and its progression from the ground up and rebalance both the plants and the levels, but that would cost way too much and present no short-term profit, so who has time for that? 44:18 I disagree with this view (art for art's sake absolutely exists), but more importantly, I find it hardly relevant to the topic at hand. you can talk about why the pvz franchise is on its last legs without going on this whole rant about society and competition, and frankly, I'd rather you did. (the patreon bit was funny tho) 45:45 I'd say CoD is also a big inspiration the GW games, (garden warfare is a pun for modern warfare, after all). overwatch only inspired the third shooter game (which also happened to ditch the GW mantle), likely because GW2 and OW released in the same year, with OW becoming a flagship title for blizzard, while GW2 definitely being a success, but not a breakout one, so the suits over at EA wanted a piece of that pie (this is just conjecture on my part). I fail to see how Apex of all games was an inspiration for any of the pvz shooters. 2 of them came out before apex, while the 3rd (bfn) came out a little over half a year after apex. at that point in time, apex was exclusively a battle royale with completely different mechanics that never show up in bfn. 46:59 no, it happened because BfN sucks. plain and simple. it's very obvious is you simply look at how many people play these games today, now that they all stopped getting updates. BfN sucks for many reasons, such as the removal of many elements that made the previous games so beloved, like all the character variants, or funnily enough the lootboxes you complained about in this video. 48:58 at this point might as well not mention heroes if you're gonna gloss over it this much. it's obvious you barely played 2 hours for the purpose of having footage for this video, and while I'd appreciate more research, it's definitely the least important entry in the franchise (other than pvz adventures, which you didn't even mention) 56:51 disagree. PvZ always had the potential to remain a gaming juggernaut for a lot longer. PvZ2 would have worked as a standalone product, akin to its predecessor, and following titles could have functioned the same, with the TD games going the route of the aforementioned bloons or kingdom rush, who are at 6 and 4 (5 soon) entries in their respective series. the shooter games had it all, but some horrible decision making (likely from the top of the chain of command) led to abandoning their own identity in hopes of catching the same lighting that overwatch already caught, and expectedly failing to do so. even heroes had the potential to rise among its contemporaries in the card game market, becoming not just a clone, but a real competitor to hearthstone and the likes. again, terrible decisions were made for it, like card rarity changes, the worst balance changes known to man (this is hyperbolic), and the single worst progression cycle of any game I've ever played (this is sincere).

    • @MMLCommentaries
      @MMLCommentaries 2 місяці тому

      @@alejanproh2961 Hi! Glad you were invested enough in the video to leave such a detailed comment with so much input. It really means a lot! While I'm not going to address everything, there is one major point I did want to address which may surprise you: the commentary about society, corporate business practices, etc. is the main reason I made this video. I very well could have made a more fact-based, practical documentation of this franchise's downfall like you said but doing that would mean making a video that already exists countless places across this site and elsewhere. My express goal with this piece was to use PvZ as a launching point with which to make a larger commentary on IP degredation, corporate exploitation, and consumerism. Perhaps approaching this video through that lens will make some of my editorial decusions, such as glossing over many of the titles after PvZ2, make a bit more sense. If you want a massive deep-dive into PvZ from a more comprehensive (and maybe less existential) place, I'd strongly recommend Danerade's video on the subject! Again, thrilled you enjoyed the video regardless, just wanted to speak a bit to the reasoning behind it all. Thanks so much!

  • @IAARPOTI
    @IAARPOTI 2 місяці тому

    I would love to reimagine the state of pvz game if EA didn't buy pop cap.

    • @MMLCommentaries
      @MMLCommentaries 2 місяці тому

      The thing is I'm not so sure it would be too different! EA certainly accelerated a lot of these issues but would PopCap have released PvZ2 on PC back in 2013? Not sure how successful it would have been back then in that capacity. Super interesting to think about

    • @IAARPOTI
      @IAARPOTI 2 місяці тому

      @@MMLCommentaries I think more of original games maybe sequels to their og games. This is like a tale of big cooperation buying small game companies and killing them in the process for the profit.

    • @board-qu9iu
      @board-qu9iu 2 місяці тому

      That’s literally what happened with Angry Birds despite the company never being brought out. I don’t think Pop Cap regardless would really improve a whole lot

  • @IAARPOTI
    @IAARPOTI 2 місяці тому

    I wonder if EA game company is dead, can pvz be bought or be revived by the actual good people?

    • @timedeathe
      @timedeathe 2 місяці тому

      I mean dice and bioware are also on their last legs. And apex is slowly dying. Although for bioware there is a sliver of hope with the upcoming dragon age game. Dice and popcaps fates are sealed at this point. Probably apex as well.

    • @timedeathe
      @timedeathe 2 місяці тому

      About reviving most of the devs no longer do games or straight up passed away.

  • @BoogsNStuff
    @BoogsNStuff 2 місяці тому

    fantastic video, made even better by Planet Jupiter

  • @JacquelineMerritt
    @JacquelineMerritt 2 місяці тому

    I know it was a skit, but I would actually buy a DVD of your videos! As much as I love UA-cam, if it ever disappears we will lose so much, and while I can make backups of videos I like on my own, being able to just buy a DVD with a bunch of video essays I like and throw it on my DVD shelf is incredibly appealing! Plus it would put a couple extra bucks in your pocket and that's always rad too :)

    • @MMLCommentaries
      @MMLCommentaries 2 місяці тому

      This is actually a huge point, especially with recent news that MTV News and Comedy Central's old sites are now just... gone. In recent years I've taken great care to preserve high-quality versions of my work. I can't speak for all of UA-cam at large of course, especially all of us smaller channels, but if UA-cam were to disappear tomorrow I'd still have the capability to upload my entire catalog elsewhere. Who knows, maybe the DVD set will be real one day.

  • @MegaDude10
    @MegaDude10 2 місяці тому

    Before commenting about how this is another "EA BAD, POPCAP GOOD" video, please watch the whole thing. It talks about how the issue is much more complicated than that.

    • @MMLCommentaries
      @MMLCommentaries 2 місяці тому

      @@MegaDude10 Glad you enjoyed the video!